/*
 *  circleAI.h
 *  
 *
 *  Created by Nicholas Blecha on 11/13/10.
 *  Copyright 2010 Michigan Technological University. All rights reserved.
 *
 */

#ifndef CIRCLE_AI_H
#define CIRCLE_AI_H

#include "Fighter.h"
#include "AIObject.h"

class CircleAI : public Fighter, public AIObject {
public:
	CircleAI(Renderer*, Logic*);
	void decide(int);
};

#endif